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An Outback Bestiary
page 2
Kangaroo
| Climate/Terrain: |
Grasslands, forests |
Hit Dice: |
1 to 2 |
| Frequency: |
Common |
THAC0: |
20 |
| Organization: |
Herd |
No. of Attacks: |
1 |
| Activity Cycle: |
Day |
Damage/Attack: |
1-6 |
| Diet: |
Herbivore |
Special Attacks: |
Nil |
| Intelligence: |
Animal |
Special Defenses: |
Nil |
| Treasure: |
Nil |
Magic Resistance: |
Nil |
| Alignment: |
Neutral |
Size: |
Large (10 feet high) |
| No. Appearing: |
2-20 |
Morale: |
Average |
| Armor Class: |
6 |
XP Value: |
80 |
| Movement: |
walk 8/leap 22 |
|
|
Kangaroos are perhaps the most famous
symbol of Australia and its wildlife, thoroughly unique creatures.
Fulfilling the role deer, elk, and antelope play in most ecosystems,
the kangaroos are actually a tremendously varied group, including
species that dwell in trees.
Kangaroos are very common creatures,
and are often hunted by megalania, thylacines, thylacoleos, and
Aborigines. Generally, they will seek to flee a hunter, though
if cornered can kick for 1-6 points of damage.
Kangaroo,
Giant
| Climate/Terrain: |
Grasslands, forests |
Hit Dice: |
9 |
| Frequency: |
Common |
THAC0: |
17 |
| Organization: |
Herd |
No. of Attacks: |
1 |
| Activity Cycle: |
Day |
Damage/Attack: |
2-16 |
| Diet: |
Herbivore |
Special Attacks: |
Nil |
| Intelligence: |
Animal |
Special Defenses: |
Nil |
| Treasure: |
Nil |
Magic Resistance: |
Nil |
| Alignment: |
Neutral |
Size: |
Large (10 feet high) |
| No. Appearing: |
1-12 |
Morale: |
Average |
| Armor Class: |
6 |
XP Value: |
200 |
| Movement: |
walk 8/leap 22 |
|
|
In Pleistocene times there once existed
truly giant kanagroos, monsters that almost defy comprehension.
Although still herbivores and therefore prey to many (including
perhaps adventurers), they are far from easy targets. Procoptodon
goliah was the largest kangaroo ever, and had a shortened flat
face and forward-looking eyes. Sthenurus was another gigantic
specimen, also with short jaws, a short tail, and a huge forth
toe. These animals were generally browsers, living off the leaves
of trees, rather than grazers as many kangaroos are today.
If attacked, the kangaroo will likely
flee, using its tremendous leaping capacity to sprint away at
a phenomenal movement rate of 22. However, if cornered and forced
to fight, it can lash out with a tremendous kick, enough to kill
a lesser man, each blow doing 2-16 points of damage.
On the fantasy continent of Uluru, the
giant kangaroo is a prized prey item of the Aborigines, though
it can be difficult to obtain them for dinner. In more open areas
they can spot hunters from a long way off, and leap away to safety,
and in more closed in forested areas, can lash out and kill hunters.
Kangaroo,
Predatory
| Climate/Terrain: |
Grasslands, forests |
Hit Dice: |
6 |
| Frequency: |
Rare |
THAC0: |
15 |
| Organization: |
Herd |
No. of Attacks: |
2 (bite and kick) |
| Activity Cycle: |
Day |
Damage/Attack: |
1-6/2-8 |
| Diet: |
Carnivore |
Special Attacks: |
Nil |
| Intelligence: |
Animal |
Special Defenses: |
Nil |
| Treasure: |
Nil |
Magic Resistance: |
Nil |
| Alignment: |
Neutral |
Size: |
Large (7 feet high) |
| No. Appearing: |
1-4 |
Morale: |
Average |
| Armor Class: |
6 |
XP Value: |
|
| Movement: |
walk 8/leap 22 |
|
|
One of the more bizarre creatures of
Pliocene Australia were the propleopines, or "killer kangaroos."
Still controversial in scientific circles, the shape of the teeth
of these creatures suggests that they were actually flesh-eaters,
perhaps preying upon other kangaroos. Attacking with a kick for
2-8 and a bite for 1-6, they would present a true surprise to
any adventurer.
They are voraciously hunted by the Aborigines,
who despite them.
Megalania
| Climate/Terrain: |
Savanna, open forest, scrubland |
Hit Dice: |
7 |
| Frequency: |
Rare |
THAC0: |
13 |
| Organization: |
Solitary |
No. of Attacks: |
1 |
| Activity Cycle: |
Day |
Damage/Attack: |
2-16 or 2-5 |
| Diet: |
Carnivore |
Special Attacks: |
Double damage bits on roll
of 20; tail sweep |
| Intelligence: |
Animal |
Special Defenses: |
Nil |
| Treasure: |
Nil |
Magic Resistance: |
Nil |
| Alignment: |
Neutral |
Size: |
G (upwards of 25 to 30 feet
long) |
| No. Appearing: |
1 (rarely 1-4) |
Morale: |
Average (8-10) |
| Armor Class: |
5 |
XP Value: |
720 |
| Movement: |
15 |
|
|
The megalania was a monstrous creature
of Pleistocene Australia, for all intents and purposes a giant
lizard. Related to the modern monitor lizards such as the Komodo
Dragon, Megalania prisca was an enormous goanna-like carnivore,
at least 7 metres long, and with a weight of about 600 kilograms.
The megalania attacks with a biting
attack, using its long, serrated teeth, doing double damage on
any attack roll of 20. In addition, those behind the creature
can be slashed by its long tail, for 2-5 hit points of damage,
and be knocked to the ground if a dexterity check is failed.
Like the Komodo Dragon of today, the
megalania is primarily a solitary predator, more often active
at night. Ambushing its prey from behind trees and shrubs, it
primarily hunts kangaroos and the larger marsupial herbivores,
though will certainly eat a human if one is to be had. It has
no natural enemies. They are truly terrifying to the Aborigines.
[Note this is close to the version presented
by David Howery in his article "Back to the Age of Mammals"
in Dragon Magazine issue #167, which is available for download
on the WOTC website].
Palorchestes
| Climate/Terrain: |
Open woodland, forests, savannas |
Hit Dice: |
4 |
| Frequency: |
Uncommon |
THAC0: |
19 |
| Organization: |
Herd |
No. of Attacks: |
2 claws and 1 bite |
| Activity Cycle: |
Day |
Damage/Attack: |
1-6/1-6/1-2 |
| Diet: |
Herbivore |
Special Attacks: |
Nil |
| Intelligence: |
Animal |
Special Defenses: |
Nil |
| Treasure: |
Nil |
Magic Resistance: |
Nil |
| Alignment: |
Neutral |
Size: |
Large |
| No. Appearing: |
1-4 |
Morale: |
Average |
| Armor Class: |
7 |
XP Value: |
120 |
| Movement: |
15 |
|
|
Palorchestes azael was the size of a
bull, with long claws and a longish trunk. Imaginative writers
have suggested it as the inspiration for the Aboriginal bunyip,
though the same has also been said of the Diptrodon. This unusual
animal resembled the Diprotodon, but had a longer, thinner head
in addition to the short trunk (longer than that of a tapir,
but much shorter than that of an elephant), a leaner body, longer
claws on its feet, a longer neck, and a more lengthy tail as
well. A herbivore, it used it hard heavy, 12 cm long claws for
digging and defense, and used both the claws and the trunk for
pulling down tree limbs for feeding. It most likely filled a
niche similar to that of a tapir, using its pendulous trunk and
a long, curling tongue in feeding.
Though an uncommon creature, it is not
generally preyed up by the Aborigines, who have strong taboos
against harming one.
Quinkana
| Climate/Terrain: |
Tropical forests, swamps |
Hit Dice: |
7 |
| Frequency: |
Rare |
THAC0: |
15 |
| Organization: |
Solitary |
No. of Attacks: |
1 (bite) |
| Activity Cycle: |
Any |
Damage/Attack: |
2-20 |
| Diet: |
Carnivore |
Special Attacks: |
Tail sweep |
| Intelligence: |
Animal |
Special Defenses: |
Nil |
| Treasure: |
Nil |
Magic Resistance: |
Nil |
| Alignment: |
Neutral |
Size: |
Large (about 9 feet long) |
| No. Appearing: |
1-2 |
Morale: |
Average |
| Armor Class: |
5 |
XP Value: |
300 |
| Movement: |
9//12 |
|
|
Quinkana, a land crocodile 3 metres
long, was a terror of Pleistocene (and fantasy) Australia. Spending
most of its time on land, as opposed to its equally dreaded cousin
the salt-water crocodile, this not extinct predator had longer
legs that were placed more directly beneath the body, for ease
of movement.
Such creatures are not well liked by
the Aborigines of Uluru.
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